Fighting enemies like the Geonosians at the beginning of the game becomes an infuriating chore as you try in vain to kill them while they dodge and fly around you at high speeds. Auto-aim doesn’t help at all since the setting doesn’t seem to do anything. Aiming at enemies is near impossible with the sluggish and inconsistent sensitivity and it’s honestly easier to strafe to keep them in your crosshairs. But no, Aspyr apparently put no work into making this game actually playable. I was hoping that either auto-aim or the sensitivity would be fixed, maybe even add gyroscopic aiming. Somehow, though, despite the game being 16 years old and designed for the original Xbox, it frequently drops below 20fps on the several-times-more-powerful Switch. If you were hoping Aspyr would bring SWRC into the modern era, you are sadly mistaken.
The graphics look pretty much identical to the original release, save for some texture up scales I have read about.
Somehow, though, despite the game being 16 years old and designed for the original Xbox, it Calling this “remastered” is one of the scummiest lies I’ve seen employed to sell a game. Calling this “remastered” is one of the scummiest lies I’ve seen employed to sell a game.